
This updated announcement follows the first real deep-dive look at the architecture of the upcoming PS5 where we learned about what to expect out of the upcoming system’s power, graphical capability, and significantly reduced load times thanks to the custom SSDs.Cerny also spent a significant portion of time on the 3D audio that will be included in PS5, which will allow for developers to build “new dreams” and immerse players in more meaningful audio due in part to the PS5’s custom Tempest audio engine. Cerny even alluded to custom audio designs being developed based on photos and videos of your ears in the future.
There’s currently no timetable as to when the remainder of the PS4 library will be playable, but Sony claims to have tested hundreds of titles, and will continue testing thousands more as we move closer to the PS5 launch date.
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Curious to see how the PS5 stacks up to the Xbox Series X in terms of specs? We’ve also detailed why teraflops aren’t necessarily the best indicator of performance between the two systems.
Matthew Adler is a News and Features writer for IGN. You can follow him on Twitter and watch him stream on Twitch.